Summary: Session report of a B/X game that I started running online for several of my co-workers. It’s an experiment all around, trying out some homebrew things while also tackling the challenge of finally storytelling a game in English. In case you have not played “The Trail of Stone and Sorrow”, then beware, spoilers abound.
Thursday, April 30, 2020
Thursday, April 23, 2020
Random Table: Strange starting items and how you got them
Summary: A random table featuring thirty peculiar items to be given to characters during creation, as well as a list of ways the characters may have acquired the said items. Weirdness abound.
Tuesday, April 14, 2020
Character Class: Witch
Summary: A custom character class for B/X D&D, Lamentations of the Flame Princess or any other similar retroclone/OSR-adjacent system. There are a few other Witch classes out there, but for some reason none of them were to my complete liking, thus I resorted to brewing my own. Mostly inspired by medieval witchcraft and various similar "dark" arts of Europe.
Sunday, April 12, 2020
God's Chosen Bastards, session #2 - "Forgive Us"
Summary: Second and last session report for God’s Chosen Bastards storyline. Great module stained by a bad session, but still turning out good for what I needed it for. Review of the "Forgive Us" module included, so spoilers abound, and a hint at what the next post will most likely be about.
Monday, April 6, 2020
The Garden of Hanging Faces
Summary: A short story set in a work-in-progress setting called Amasia, inspired by neoclassic, symbolist and similarly romantic paintings from the western art movements. The story will probably be shaped into a properly mapped, playable location. Many elements of the story are left vague and without explanation or context, in order to be further explored in future pieces.
Friday, April 3, 2020
God's Chosen Bastards, session #1 - "Tales of the Scarecrow"
Summary: A report from the first session of "God's Chosen Bastards", yet another storyline set in my Quassus setting. A two player session running for almost five hours using the rules and module from Lamentations of the Flame Princess. Again, this post also includes post-game musings, a small homage to Dungeon Crawl Classics and a brief review of "Tales of the Scarecrow", so spoilers abound.
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